There's an island in the game Daggerfall that's just north of Sentinel that's always bugged me. There was nothing on there, but it was considered its own region, so what's there?
Well, now with Daggerfall Unity I flew there, and I'm not sure anyone was supposed to make it here... Pretty sure that's a massive fall into the void if you walk off.
Once I made it over the void, the trees are all.... ghost trees? They're all transparent for some reason. I tried to go to sleep to spawn an enemy, and apparently it spawned but I can't see it anywhere. I walked to the other side of the island and suddenly there was nothing again, just the void. I flew to the top of a big rock and it looks like the trees are transparent on a gradient. The further south the trees, the less transparent they are.
If I see anything else interesting I'll post a reply.
Well, now with Daggerfall Unity I flew there, and I'm not sure anyone was supposed to make it here... Pretty sure that's a massive fall into the void if you walk off.
Once I made it over the void, the trees are all.... ghost trees? They're all transparent for some reason. I tried to go to sleep to spawn an enemy, and apparently it spawned but I can't see it anywhere. I walked to the other side of the island and suddenly there was nothing again, just the void. I flew to the top of a big rock and it looks like the trees are transparent on a gradient. The further south the trees, the less transparent they are.
If I see anything else interesting I'll post a reply.





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No, that was arena. Daggerfall does have a map. It was procedurally generated at Bethesda when they were making it, but it's all in the game. Copy that I'm using even adds a bunch of stuff like roads and different encounters so there's a benefit to walking between cities yourself instead of fast traveling.
Made it further down the island. Sleeping only works for 1 hour before an "enemy arrives", but a few steps and the enemy is no longer in range, so I don't know where they're spawning. Found this gap in the gaps, so presumably you could swim to the island from here.
This didn't quite seem right, so I ended up doing some console stuff and ended up on the island proper, but I don't know if this is the wrong island (it shouldn't be, the map seems to suggest it's the right one) or if it's just degraded because I walked from Sentinel.
There was one landmark I could count on, there's a big rock formation near the western edge of the island. Can't miss it, and the likelihood of two different islands having the same strange rock formation on the exact spot doesn't make any sense.
So there we go, I did make it to the island. It was basically uninhabited except for a standard dungeon I didn't talk much about because it was after the console shenanigans, but it seems the most interesting things about the island were because the game never really expected anyone to take hours going over the ocean from the south to see this little place.
This didn't quite seem right, so I ended up doing some console stuff and ended up on the island proper, but I don't know if this is the wrong island (it shouldn't be, the map seems to suggest it's the right one) or if it's just degraded because I walked from Sentinel.
There was one landmark I could count on, there's a big rock formation near the western edge of the island. Can't miss it, and the likelihood of two different islands having the same strange rock formation on the exact spot doesn't make any sense.
So there we go, I did make it to the island. It was basically uninhabited except for a standard dungeon I didn't talk much about because it was after the console shenanigans, but it seems the most interesting things about the island were because the game never really expected anyone to take hours going over the ocean from the south to see this little place.


