One of the most ironic things imo is that Knights of the Old Republic and KOTOR2 did what the sequel trilogy tried to do and rolled a nat 20 while the sequel trilogy rolled a nat 1.
Kotor had characters like jolee bindo who subverted the light side dark side dichotomy, and the MC literally went on in canon to be the ur-example of a grey jedi.
Kotor 2 had Kreia who strongly deconstructed the simple light side/dark side dichotomy by asking whether going out and being a boyscout is actually helping people or if you're just acting that way to make yourself feel good.
Really though, I think video games have almost always been the best medium to explore star wars, from games like kotor to games like x wing and tie fighter, to dark forces and the jedi knight games. It just seems like the best way to do it is to be there.
Kotor had characters like jolee bindo who subverted the light side dark side dichotomy, and the MC literally went on in canon to be the ur-example of a grey jedi.
Kotor 2 had Kreia who strongly deconstructed the simple light side/dark side dichotomy by asking whether going out and being a boyscout is actually helping people or if you're just acting that way to make yourself feel good.
Really though, I think video games have almost always been the best medium to explore star wars, from games like kotor to games like x wing and tie fighter, to dark forces and the jedi knight games. It just seems like the best way to do it is to be there.
- replies
- 0
- announces
- 0
- likes
- 3