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Some of random things about Megaman 3:

1. The second gamepad on NES is a cheat device. I remember if you press the right button you get a mega jump. If you have megajump active then jump down a hole you can get a death sound then jump out of the hole and you're invincible, but you can't shoot unless you have something activted, and rush components work.
2. The menu is broken. If you fiddle with the D-pad, you can get to one of the rush things without actually getting it. I remember we'd hop into gemini man's stage and shoot the little eggs to get some weapon tanks and once you're on the thing and you pick up a weapon tank you just have that weapon from now on.
3. The end of the game has this sequence where it's like "Oh yeah Megaman has a brother" and my brother and I got super excited because we thought there might be a 2 player coop option in a future game where one of you plays as Megaman and the other one plays as Protoman. That never happened which sucks.

Man, I should make a 2 player megaman-like game sometime. That'd be cool.
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