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Technology improves, but it doesn't always improve in ways you expect. Steve Balmer discounted the iPhone for business because it didn't have a keyboard, for example. The articles proclaiming that the metaverse was going to take over the world and plots of virtual land were going to be a multi-billion dollar industry have turned out to be as absurd as they looked at the time but there's a little cottage industry of VR uses. A lot of catchphrase technologies didn't end up the way people thought, such as big data, and in practice they had hard limitations that limited their applicability.

It was a surprisingly long time ago now that cloud gaming was going to be the next big thing, but it basically collapsed too.

"Here's Doom 1, except it looks worse than the original and takes more GPU power than existed 10 years ago"
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