FBXL Social

My first impression to anyone who is saying "you can't dismiss it until you've tried it" is "watch me".

Absolutely nobody and nothing are entitled to my attention or anyone else's. More importantly, absolutely nobody or no one is entitled to my money. New game releases where I live on 80 to 100 dollars. That's a lot of money. That's almost a full year of supporting a YouTuber at a fairly high end. That's enough money to hire an artist to do a non-trivial work on fiverr. It's enough money to buy enough rice to feed yourself for months. And then for a lot of these games, they'll get mad at you if you decide early on that you don't like it, you're supposed to play it for 40, 80, 100 before you are allowed to decide that you don't like it. That's a big investment in time and money if you don't think the product ever made the initial case for investment. 

It might feel unfair, but your current work isn't what sells your current work. It is your last work that sells your current work, and at present mini video game companies are woefully lacking in that regard.

I've put out two books now, and I would love it for people to give my books a chance. The ebook for each is very reasonably priced, just a few bucks, and even if you read the whole thing end to end a novel takes about four continuous hours of reading. But again, I'm not entitled to that time and I'm not entitled to that money. If I happen to break out as a writer, I will be praying to God for creating universe in which I can succeed, and if I never do it's just a reality that creative works are a gamble that may or may not pay off within the commercial window for a work.
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That's how I feel about dating fefails